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Dive report

My Server Name

Offline 104.28.198.247:28015 checked 1d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak 1
#15,306ranktop 69%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:46 UTC4d ago 0 – running 1
Fri 9 Oct, 21:36 UTC8d ago 1 – 3.9 days 1
Mon 5 Oct, 19:17 UTC12d ago 0 – 4.1 days 1
Sun 4 Oct, 19:03 UTC13d ago 1 – 1 days 1
Sun 4 Oct, 12:14 UTC13d ago 1 – 0.3 days 0
Wed 30 Sep, 17:37 UTC17d ago 0 – 3.8 days 1
Wed 30 Sep, 06:26 UTC18d ago 1 – 0.5 days 1
Mon 28 Sep, 21:26 UTC19d ago 1 – 1.4 days 0
Fri 25 Sep, 19:28 UTC22d ago 1 halved by day 2 3.1 days 1
Sat 19 Sep, 13:53 UTC28d ago 1 held half 6.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Server Name appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Server Name: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Server Name?

gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list My Server Name puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is My Server Name in?

My Server Name does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.28.198.247:28015.

What's the uptime like for My Server Name?

The server My Server Name is not reachable at the moment; the last sighting was 36 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. 17 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Server Name?

On Windows, My Server Name runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does My Server Name follow for wipes?

My Server Name wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 15 hours ago.

What happens on wipe day at My Server Name?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to My Server Name?

Its name does not state a gather rate for My Server Name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on My Server Name?

My Server Name uses a game-generated procedural map.

Player count

How many players are on My Server Name?

My Server Name was last seen 36 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1. At 22:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What's My Server Name's rank among Rust servers?

Over the last seven days, My Server Name is #15,306 by player hours, among the top 69% of all ranked servers.

How to join

What's the way to join My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.198.247:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players There are 500 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.