Nexusking Test Server
Offline 104.28.201.88:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 88/ 400
- 93/ 245
- 126/ 100
- 204/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Nexusking Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Nexusking Test Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Nexusking Test Server?
The server browser shows these tags for Nexusking Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Nexusking Test Server?
No region comes from Nexusking Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 104.28.201.88:28015.
How reliable is Nexusking Test Server?
The server Nexusking Test Server is not reachable at the moment; the last sighting was 33 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Nexusking Test Server?
On Windows, Nexusking Test Server runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Nexusking Test Server wipe?
Nexusking Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 20 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Nexusking Test Server running?
Its name does not state a gather rate for Nexusking Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Nexusking Test Server?
Nexusking Test Server uses a game-generated procedural map.
Player count
What's the population like on Nexusking Test Server?
The last sighting of Nexusking Test Server was 33 days 8 hours ago; it is offline right now.
Where does Nexusking Test Server sit in the rankings?
Over the last seven days, Nexusking Test Server is #15,015 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Nexusking Test Server?
Open Rust and press F1, then type client.connect 104.28.201.88:28015. Alternatively, click Launch Rust on this page to join via Steam.