Local server 261
Offline 104.28.213.233:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
How should you read the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Local server 261 in?
Local server 261 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.28.213.233:28015.
What's the uptime like for Local server 261?
Right now Local server 261 is offline, having last been seen 31 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is Local server 261 on?
Rust network protocol 2332 is what Local server 261 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 12 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local server 261?
The name of Local server 261 contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. VAC is on: Valve's anti-cheat is active.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 31 days 12 hours ago; it is offline right now.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #15,519 by player hours, among the top – of all ranked servers.
Join info
How do you get into Local server 261?
To join, open Rust, hit F1, and enter client.connect 104.28.213.233:28015. Or click Launch Rust on this page to open the game through Steam and connect.