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Dive report

MixMods Test (carbon)

Offline 104.28.218.151:28015 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:08 UTC5d ago 0 – running 0
Fri 9 Oct, 02:02 UTC8d ago 3 halved by day 1 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does MixMods Test (carbon) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MixMods Test (carbon): Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on MixMods Test (carbon)?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list MixMods Test (carbon) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of MixMods Test (carbon)?

No region comes from MixMods Test (carbon). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.28.218.151:28015.

How reliable is MixMods Test (carbon)?

MixMods Test (carbon) is down at the moment; it was last up 5 days 11 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. Rust Going Deep has had it on record since 7 October 2026.

What Rust version is MixMods Test (carbon) on?

On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does MixMods Test (carbon) wipe?

Too few wipes are on record for MixMods Test (carbon) to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 11 hours is how long ago this world came into being.

What happens on wipe day at MixMods Test (carbon)?

The average peak across recent wipes is 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on MixMods Test (carbon)?

No gather rate appears in the name of MixMods Test (carbon). The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on MixMods Test (carbon)?

The map on MixMods Test (carbon) is procedural, made by the game.

Population

What's the population like on MixMods Test (carbon)?

MixMods Test (carbon) was last seen 5 days 11 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's MixMods Test (carbon)'s rank among Rust servers?

For player hours in the last seven days, MixMods Test (carbon) ranks #15,841, within the top 72% of ranked servers.

Getting in

How do you get into MixMods Test (carbon)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.218.151:28015.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.