Local server 261
Offline 104.28.245.232:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 66/ 245
- 126/ 100
- 174/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. The server list shows it under Type: Modded.
What's the meaning of the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Local server 261?
Local server 261 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.28.245.232:28015.
What's the uptime like for Local server 261?
Right now Local server 261 is offline, having last been seen 29 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local server 261?
On Windows, Local server 261 runs Rust network protocol 2332. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Local server 261 wipe?
Local server 261's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 4 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. No group limit is published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. VAC is on: Valve's anti-cheat is active.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 29 days 15 hours ago; it is offline right now.
What's Local server 261's rank among Rust servers?
For player hours in the last seven days, Local server 261 ranks #15,428, within the top – of ranked servers.
Getting in
What's the way to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.245.232:28015.