Local server 261
Offline 104.28.245.233:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 62/ 400
- 46/ 245
- 122/ 100
- 80/ 1000
- 7/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
How should you read the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Local server 261?
There is no published region for Local server 261. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.28.245.233:28015.
How reliable is Local server 261?
Right now Local server 261 is offline, having last been seen 29 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local server 261?
The version on Local server 261 is Rust network protocol 2332, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Local server 261 wipe?
Local server 261's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 7 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local server 261?
The name of Local server 261 contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Player stats
Is Local server 261 busy?
The last sighting of Local server 261 was 29 days 18 hours ago; it is offline right now.
What's Local server 261's rank among Rust servers?
Over the last seven days, Local server 261 is #15,428 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.245.233:28015.