Local server 261
Offline 104.28.246.126:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local server 261?
The server browser shows these tags for Local server 261: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Local server 261 in?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 104.28.246.126:28015.
How reliable is Local server 261?
The server Local server 261 is not reachable at the moment; the last sighting was 6 days 19 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is Local server 261 on?
The version on Local server 261 is Rust network protocol 2332, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Local server 261 wipe?
Too few wipes are on record for Local server 261 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 12 days 17 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Local server 261 running?
The name of Local server 261 contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. VAC is on: Valve's anti-cheat is active.
Player count
Is Local server 261 busy?
Local server 261 was last seen 6 days 19 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What position does Local server 261 hold in the server rankings?
Over the last seven days, Local server 261 is #15,807 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.246.126:28015.