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Dive report

skin_test

Offline 104.28.246.128:28015 checked 27d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,515rankno region published
40d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does skin_test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include skin_test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on skin_test?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list skin_test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of skin_test?

No region comes from skin_test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.28.246.128:28015.

What's the uptime like for skin_test?

The server skin_test is not reachable at the moment; the last sighting was 27 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 20 September 2026.

What Rust version is skin_test on?

The version on skin_test is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does skin_test wipe?

skin_test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 40 days 14 hours ago.

Settings and map

What settings and rules have been applied to skin_test?

The name of skin_test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on skin_test?

skin_test uses a game-generated procedural map.

Player stats

How many players are on skin_test?

Right now skin_test is offline, with its last appearance 27 days 15 hours ago.

What's skin_test's rank among Rust servers?

For player hours in the last seven days, skin_test ranks #15,515, within the top – of ranked servers.

How to join

What's the process to join skin_test?

To join, open Rust, hit F1, and enter client.connect 104.28.246.128:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.