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Dive report

MixMods Test (carbon)

Offline 104.28.250.151:28015 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak 1
#13,624ranktop 61%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:46 UTC5d ago 0 – running 1
Sun 11 Oct, 07:53 UTC6d ago 1 – 1 days 0
Thu 8 Oct, 12:54 UTC9d ago 4 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MixMods Test (carbon) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MixMods Test (carbon): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MixMods Test (carbon)?

The server browser shows these tags for MixMods Test (carbon): gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find MixMods Test (carbon)?

There is no published region for MixMods Test (carbon). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.28.250.151:28015.

How reliable is MixMods Test (carbon)?

MixMods Test (carbon) is down at the moment; it was last up 5 days 9 hours ago. Over the past full 7 days it stayed up for 8 of 168 hours, or 5%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is MixMods Test (carbon) on?

On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe info

How often does MixMods Test (carbon) wipe?

There is no next wipe to predict because MixMods Test (carbon) wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 9 hours ago.

What happens on wipe day at MixMods Test (carbon)?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Settings and map

Which rules and settings is MixMods Test (carbon) running?

The name of MixMods Test (carbon) contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on MixMods Test (carbon)?

A procedural map, generated by the game, is in play on MixMods Test (carbon).

Player count

Is MixMods Test (carbon) busy?

MixMods Test (carbon) was last seen 5 days 9 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.

Where does MixMods Test (carbon) sit in the rankings?

For player hours in the last seven days, MixMods Test (carbon) ranks #13,624, within the top 61% of ranked servers.

Join info

What's the way to join MixMods Test (carbon)?

Open Rust and press F1, then type client.connect 104.28.250.151:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players It holds 4 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.