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Dive report

MixMods Test (carbon)

Offline 104.28.250.152:28015 checked 4d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:08 UTC4d ago 0 – running 0
Mon 12 Oct, 09:29 UTC5d ago 0 – 1.2 days 0
Sun 11 Oct, 07:04 UTC7d ago 0 – 1.1 days 2
Fri 9 Oct, 00:51 UTC9d ago 3 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MixMods Test (carbon) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MixMods Test (carbon): Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MixMods Test (carbon)?

The server browser shows these tags for MixMods Test (carbon): gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is MixMods Test (carbon) in?

No region comes from MixMods Test (carbon). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 104.28.250.152:28015.

Is MixMods Test (carbon) up, and how often does it stay online?

Right now MixMods Test (carbon) is offline, having last been seen 4 days 18 hours ago. Over the past full 7 days it stayed up for 5 of 168 hours, or 3%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is MixMods Test (carbon) on?

Rust network protocol 2634 and build 166652 is what MixMods Test (carbon) runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does MixMods Test (carbon) wipe?

MixMods Test (carbon) wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 18 hours ago.

What happens on wipe day at MixMods Test (carbon)?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on MixMods Test (carbon)?

Its name does not state a gather rate for MixMods Test (carbon). 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on MixMods Test (carbon)?

A procedural map, generated by the game, is in play on MixMods Test (carbon).

Population

Is MixMods Test (carbon) busy?

MixMods Test (carbon) was last seen 4 days 18 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

Where does MixMods Test (carbon) sit in the rankings?

Over the last seven days, MixMods Test (carbon) is #15,849 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into MixMods Test (carbon)?

Open Rust and press F1, then type client.connect 104.28.250.152:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.