Skip to the content
Dive report

HCserver

Offline 104.53.34.179:28015 checked 1d ago

moddedoxide
Drop in
1/ 99 players now 1% full
17-day averagepeak 3
#8,143ranktop 37%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123414:0016:0017:0019:0020:0022:00Wiped Fri 16 Oct, 14:21 UTCWIPEWiped Fri 16 Oct, 20:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0016:0017:0019:0020:0022:00Wiped Fri 16 Oct, 14:21 UTCWIPEWiped Fri 16 Oct, 20:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct18 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:56 UTC1d ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does HCserver appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry HCserver are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on HCserver?

HCserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp99 (Max players): The slot count is 99; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does HCserver perform?

It averaged 240 server fps over the last 48 hours, with a low of 240. The entity count reached a high of 33,986, covering buildings, deployables and everything else. 1,868 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of HCserver?

HCserver does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.53.34.179:28015.

What's the uptime like for HCserver?

HCserver is down at the moment; it was last up 34 hours ago. According to its reported uptime, the last restart was about 11 minutes ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. Rust Going Deep has had it on record since 16 October 2026.

What Rust version is HCserver on?

Rust network protocol 2634 and build 167781 is what HCserver runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does HCserver wipe?

The wipes recorded for HCserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 36 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to HCserver?

The name of HCserver contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on HCserver?

A game-generated procedural map of size 2,500 with seed 12345 is in play on HCserver. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on HCserver?

Right now HCserver is offline, with its last appearance 34 hours ago. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, 19:00 UTC drew the most players, 2 on average.

What's HCserver's rank among Rust servers?

Over the last seven days, HCserver is #8,143 by player hours, among the top 37% of all ranked servers.

Getting in

What's the way to join HCserver?

Open Rust and press F1, then type client.connect 104.53.34.179:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/rntXYHpnu3 is its website.

What each one means

Server tags

Published as mp99,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp99
Max players The slot count is 99.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.