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Dive report

Rust Server [Docker] Test

Offline 104.7.174.182:28015 checked 34d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,172rankno region published
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Server [Docker] Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Server [Docker] Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Rust Server [Docker] Test?

Rust Server [Docker] Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): It's on build 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Rust Server [Docker] Test in?

There is no published region for Rust Server [Docker] Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.7.174.182:28015.

What's the uptime like for Rust Server [Docker] Test?

Rust Server [Docker] Test is down at the moment; it was last up 34 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust Server [Docker] Test?

Rust network protocol 2633 and build 163493 is what Rust Server [Docker] Test runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Rust Server [Docker] Test wipe?

The wipes recorded for Rust Server [Docker] Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 7 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Rust Server [Docker] Test?

Its name does not state a gather rate for Rust Server [Docker] Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust Server [Docker] Test?

The map on Rust Server [Docker] Test is procedural, made by the game.

Player stats

How many players are on Rust Server [Docker] Test?

Rust Server [Docker] Test was last seen 34 days 7 hours ago and is offline as you read this.

What's Rust Server [Docker] Test's rank among Rust servers?

For player hours in the last seven days, Rust Server [Docker] Test ranks #15,172, within the top – of ranked servers.

Getting in

What's the way to join Rust Server [Docker] Test?

To join, open Rust, hit F1, and enter client.connect 104.7.174.182:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players There are 5 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163493
Build It's on build 163493.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.