RRSV
Offline 105.76.170.183:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 173/ 400
- 139/ 245
- 130/ 100
- 402/ 1000
- 25/ 700
Quick answers
Tags and search
Where does RRSV appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RRSV are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RRSV?
RRSV's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find RRSV?
No region comes from RRSV. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 105.76.170.183:28015.
How reliable is RRSV?
RRSV is down at the moment; it was last up 17 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 29 September 2026.
What Rust version is RRSV on?
Rust network protocol 2633 and build 165217 is what RRSV runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does RRSV wipe?
The wipes recorded for RRSV are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 23 days 4 hours ago.
Settings and map
What settings are in place on RRSV?
No gather rate appears in the name of RRSV. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on RRSV?
The map on RRSV is procedural, made by the game.
Player count
Is RRSV busy?
Right now RRSV is offline, with its last appearance 17 days 22 hours ago.
Where does RRSV sit in the rankings?
For player hours in the last seven days, RRSV ranks #14,465, within the top 61% of ranked servers.
Getting in
What's the process to join RRSV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 105.76.170.183:28015.