RRSV
Offline 105.76.177.39:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 45/ 245
- 127/ 100
- 118/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does RRSV appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RRSV are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RRSV?
RRSV's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find RRSV?
No region comes from RRSV. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 105.76.177.39:28015.
Is RRSV up, and how often does it stay online?
The server RRSV is not reachable at the moment; the last sighting was 21 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 25 September 2026.
What is the Rust version for RRSV?
On Windows, RRSV runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does RRSV wipe?
RRSV's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 23 days 8 hours is how long ago this world came into being.
Map and rules
Which rules and settings is RRSV running?
Its name does not state a gather rate for RRSV. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on RRSV?
The map on RRSV is procedural, made by the game.
Player stats
Is RRSV busy?
The last sighting of RRSV was 21 days 10 hours ago; it is offline right now.
What position does RRSV hold in the server rankings?
For player hours in the last seven days, RRSV ranks #14,305, within the top 61% of ranked servers.
How to join
How do you get into RRSV?
To join, open Rust, hit F1, and enter client.connect 105.76.177.39:28015. Or click Launch Rust on this page to open the game through Steam and connect.