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Dive report

yuki_steam2002

Offline 106.150.144.163:28015 checked 15d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,870ranktop 61%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:03 UTC15d ago 1 – running 1
Thu 1 Oct, 06:55 UTC17d ago 1 – 1.3 days 1
Sun 27 Sep, 08:16 UTC21d ago 1 – 3.9 days 0
Sat 26 Sep, 15:44 UTC21d ago 1 – 0.7 days 1
Sat 26 Sep, 05:25 UTC22d ago 1 – 0.4 days 1
Thu 24 Sep, 03:26 UTC24d ago 1 – 2.1 days 1
Wed 23 Sep, 10:49 UTC24d ago 1 – 0.7 days 1
Tue 22 Sep, 09:06 UTC26d ago 1 – 1.1 days 0
Mon 21 Sep, 07:47 UTC27d ago 1 – 1.1 days 1
Sun 20 Sep, 08:13 UTC28d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does yuki_steam2002 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry yuki_steam2002 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on yuki_steam2002?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list yuki_steam2002 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find yuki_steam2002?

yuki_steam2002 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 106.150.144.163:28015.

How reliable is yuki_steam2002?

The server yuki_steam2002 is not reachable at the moment; the last sighting was 15 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is yuki_steam2002 on?

On Windows, yuki_steam2002 runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does yuki_steam2002 wipe?

yuki_steam2002 wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 19 hours is how long ago this world came into being.

What happens on wipe day at yuki_steam2002?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on yuki_steam2002?

Its name does not state a gather rate for yuki_steam2002. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on yuki_steam2002?

yuki_steam2002 uses a game-generated procedural map.

Player stats

Is yuki_steam2002 busy?

Right now yuki_steam2002 is offline, with its last appearance 15 days 4 hours ago.

What's yuki_steam2002's rank among Rust servers?

For player hours in the last seven days, yuki_steam2002 ranks #13,870, within the top 61% of ranked servers.

Getting in

What's the way to join yuki_steam2002?

Open Rust and press F1, then type client.connect 106.150.144.163:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build It's on build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.