0621
Offline 106.155.51.81:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does 0621 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 0621 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 0621?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list 0621 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find 0621?
There is no published region for 0621. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 106.155.51.81:28015.
How reliable is 0621?
0621 is down at the moment; it was last up 28 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What is the Rust version for 0621?
On Windows, 0621 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does 0621 follow for wipes?
Too few wipes are on record for 0621 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 30 days 3 hours ago.
Map and rules
Which rules and settings is 0621 running?
Its name does not state a gather rate for 0621. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on 0621?
A procedural map, generated by the game, is in play on 0621.
Player count
Is 0621 busy?
0621 was last seen 28 days 23 hours ago and is offline as you read this.
Where does 0621 sit in the rankings?
For player hours in the last seven days, 0621 ranks #13,259, within the top – of ranked servers.
How to join
How do you get into 0621?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 106.155.51.81:28015.