0621
Offline 106.155.53.70:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does 0621 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 0621 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on 0621?
The server browser shows these tags for 0621: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find 0621?
0621 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 106.155.53.70:28015.
What's the uptime like for 0621?
0621 is down at the moment; it was last up 23 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 24 September 2026 is when Rust Going Deep first saw it.
What Rust version is 0621 on?
On Windows, 0621 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does 0621 wipe?
Too few wipes are on record for 0621 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 days 3 hours.
Map and rules
What settings are in place on 0621?
Its name does not state a gather rate for 0621. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on 0621?
A procedural map, generated by the game, is in play on 0621.
Population
What's the population like on 0621?
Right now 0621 is offline, with its last appearance 23 days 16 hours ago.
What's 0621's rank among Rust servers?
Over the last seven days, 0621 is #15,710 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into 0621?
Open Rust and press F1, then type client.connect 106.155.53.70:28015. Alternatively, click Launch Rust on this page to join via Steam.