LinuxGSM
Offline 106.73.25.131:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 286/ 400
- 199/ 225
- 131/ 100
- 400/ 1000
- 37/ 700
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on LinuxGSM?
LinuxGSM's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of LinuxGSM?
No region comes from LinuxGSM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 106.73.25.131:28015.
How reliable is LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 31 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does LinuxGSM follow for wipes?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 34 days 18 hours ago.
Rules and settings
Which rules and settings is LinuxGSM running?
Its name does not state a gather rate for LinuxGSM. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
Population
What's the population like on LinuxGSM?
LinuxGSM was last seen 31 days 19 hours ago and is offline as you read this.
Where does LinuxGSM sit in the rankings?
For player hours in the last seven days, LinuxGSM ranks #13,351, within the top – of ranked servers.
Join info
What's the process to join LinuxGSM?
Open Rust and press F1, then type client.connect 106.73.25.131:28015. Alternatively, click Launch Rust on this page to join via Steam.