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Dive report

Local Rust Server [No EAC]

Offline 107.122.244.113:28015 checked 7d ago

moddedoxide
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,630ranktop 62%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Rust Server [No EAC]: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Local Rust Server [No EAC]?

The server browser shows these tags for Local Rust Server [No EAC]: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Local Rust Server [No EAC]?

Local Rust Server [No EAC] does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 107.122.244.113:28015.

What's the uptime like for Local Rust Server [No EAC]?

The server Local Rust Server [No EAC] is not reachable at the moment; the last sighting was 7 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.

What is the Rust version for Local Rust Server [No EAC]?

Rust network protocol 2634 and build 166494 is what Local Rust Server [No EAC] runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Local Rust Server [No EAC] follow for wipes?

The wipes recorded for Local Rust Server [No EAC] are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 6 hours.

Settings and map

What settings are in place on Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.

What's the map on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

Player count

How many players are on Local Rust Server [No EAC]?

The last sighting of Local Rust Server [No EAC] was 7 days 20 hours ago; it is offline right now.

What position does Local Rust Server [No EAC] hold in the server rankings?

Over the last seven days, Local Rust Server [No EAC] is #13,630 by player hours, among the top 62% of all ranked servers.

Join info

What's the process to join Local Rust Server [No EAC]?

Open Rust and press F1, then type client.connect 107.122.244.113:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.