Skip to the content
Dive report

My Rust server | Powered by AMP

Online 108.172.245.95:28015 checked 8m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,146ranktop 70%
103d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2631 (Protocol): The protocol is 2631; a different version won't get you in; cs156812 (Build): The build number is 156812; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Rust server | Powered by AMP puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is My Rust server | Powered by AMP lag-free?

The last 48 hours saw an average of 240 server fps, never dropping below 237. The entity count reached a high of 49,353, covering buildings, deployables and everything else. 2,165 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find My Rust server | Powered by AMP?

There is no published region for My Rust server | Powered by AMP. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 108.172.245.95:28015.

How reliable is My Rust server | Powered by AMP?

Right now My Rust server | Powered by AMP is online. According to its reported uptime, the last restart was about 3 days 6 hours ago. Over the past full 2 days it stayed up for 48 of 48 hours, or 100%. 19 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust server | Powered by AMP on?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2631 and build 156812. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does My Rust server | Powered by AMP follow for wipes?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 103 days 1 hours.

Map and rules

Which rules and settings is My Rust server | Powered by AMP running?

Its name does not state a gather rate for My Rust server | Powered by AMP. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 3,000 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is My Rust server | Powered by AMP busy?

My Rust server | Powered by AMP is holding 0 players on its 100 slots at the moment. The seven-day average for players here is 0.

What's My Rust server | Powered by AMP's rank among Rust servers?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,146, within the top 70% of ranked servers.

Join info

What's the process to join My Rust server | Powered by AMP?

To join, open Rust, hit F1, and enter client.connect 108.172.245.95:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://niggerfaggotx.com is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2631
Protocol The protocol is 2631; a different version won't get you in.
cs156812
Build The build number is 156812.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.