ShockRust | Blue | NoLimit
Online 185.207.214.212:35100 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 376, 2 hours in, with 29 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:54 UTC1d ago | – | – | running | 97 |
| Fri 9 Oct, 12:51 UTC8d ago | 376+29 queue | halved by day 6 | 7 days | 91 |
| Fri 18 Sep, 15:52 UTC29d ago | 373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
- 94/ 1000
Quick answers
Tags and search
Where does ShockRust | Blue | NoLimit appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ShockRust | Blue | NoLimit are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days; Players now: At least 200; Average players: 100+ on average.
What's the meaning of the tags on ShockRust | Blue | NoLimit?
gmrust (Game mode): This is the standard Rust survival experience; mp400 (Max players): It holds 400 players; v2556 (Protocol): This server runs game protocol 2556, so your game must match that version to join; cs104046 (Build): This server runs build 104046; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list ShockRust | Blue | NoLimit puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does ShockRust | Blue | NoLimit perform?
The last 48 hours saw an average of 131 server fps, never dropping below 24. Buildings, deployables and all other world objects added up to as many as 318,717 entities. Memory use peaked at 6,324 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find ShockRust | Blue | NoLimit?
No region comes from ShockRust | Blue | NoLimit. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.207.214.212:35100.
Is ShockRust | Blue | NoLimit up, and how often does it stay online?
ShockRust | Blue | NoLimit is live as of this check. According to its reported uptime, the last restart was about 6 hours ago. In the last full 7 days, 165 of 168 hours were online, 98% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for ShockRust | Blue | NoLimit?
Rust network protocol 2556 and build 104046 is what ShockRust | Blue | NoLimit runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does ShockRust | Blue | NoLimit wipe?
No next wipe can be predicted for ShockRust | Blue | NoLimit, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 45 hours.
What can you expect on wipe day at ShockRust | Blue | NoLimit?
Recent wipes have averaged a busiest crowd of 374 players. A peak 2 hours into the latest wipe, plus 29 more in the queue. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 9, the pop had dropped under half.
Rules and settings
What settings and rules have been applied to ShockRust | Blue | NoLimit?
No gather rate appears in the name of ShockRust | Blue | NoLimit. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit uses a procedural map of size 4,250 with seed 2147483647, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on ShockRust | Blue | NoLimit?
Right now 289 players are on ShockRust | Blue | NoLimit, which has 400 slots. The seven-day average is 128 players, with a peak of 377. At 14:00 UTC in the last 48 hours, the average reached its highest: 368 players.
What position does ShockRust | Blue | NoLimit hold in the server rankings?
For player hours in the last seven days, ShockRust | Blue | NoLimit ranks #112, within the top 0.5% of ranked servers.
Getting in
What's the way to join ShockRust | Blue | NoLimit?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.212:35100.