Project Ferrick Dev
Offline 108.226.201.60:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:26 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Project Ferrick Dev appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Project Ferrick Dev are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Project Ferrick Dev?
Project Ferrick Dev's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Project Ferrick Dev?
No region comes from Project Ferrick Dev. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 108.226.201.60:28015.
What's the uptime like for Project Ferrick Dev?
The server Project Ferrick Dev is not reachable at the moment; the last sighting was 24 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is Project Ferrick Dev on?
On Windows, Project Ferrick Dev runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Project Ferrick Dev follow for wipes?
Too few wipes are on record for Project Ferrick Dev to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 36 days 13 hours is how long ago this world came into being.
What happens on wipe day at Project Ferrick Dev?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings are in place on Project Ferrick Dev?
Its name does not state a gather rate for Project Ferrick Dev. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on Project Ferrick Dev?
A procedural map, generated by the game, is in play on Project Ferrick Dev.
Player count
How many players are on Project Ferrick Dev?
Right now Project Ferrick Dev is offline, with its last appearance 24 days 10 hours ago.
Where does Project Ferrick Dev sit in the rankings?
For player hours in the last seven days, Project Ferrick Dev ranks #15,508, within the top 71% of ranked servers.
How to join
What's the process to join Project Ferrick Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.226.201.60:28015.