Battlegrounds Testing
Online 108.74.19.235:28066 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW16d ago | 1 | – | running | 0 |
| Sat 19 Sep, 18:55 UTC28d ago | 1 | halved by day 1 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Battlegrounds Testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Battlegrounds Testing are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Battlegrounds Testing?
The server browser shows these tags for Battlegrounds Testing: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is Battlegrounds Testing lag-free?
Average server fps for the last 48 hours was 109, and the lowest was 87. Buildings, deployables and all other world objects added up to as many as 68,530 entities. The top memory figure was 2,652 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Battlegrounds Testing in?
Battlegrounds Testing does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 108.74.19.235:28066.
Is Battlegrounds Testing up, and how often does it stay online?
Battlegrounds Testing is up and reachable at the moment. The uptime it gives puts the last restart at roughly 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Battlegrounds Testing?
Rust network protocol 2634 and build 167231 is what Battlegrounds Testing runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Battlegrounds Testing wipe?
Too few wipes are on record for Battlegrounds Testing to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 14 hours is how long ago this world came into being.
What can you expect on wipe day at Battlegrounds Testing?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 33 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.
Map and rules
Which rules and settings is Battlegrounds Testing running?
No gather rate appears in the name of Battlegrounds Testing. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on Battlegrounds Testing?
The map on Battlegrounds Testing is procedural and size 3,500, generated by the game with seed 980990498. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
How many players are on Battlegrounds Testing?
Right now 0 players are on Battlegrounds Testing, which has 10 slots. Across the last seven days, the typical count has been 0 players.
Where does Battlegrounds Testing sit in the rankings?
For player hours in the last seven days, Battlegrounds Testing ranks #15,843, within the top 72% of ranked servers.
Join info
What's the process to join Battlegrounds Testing?
To join, open Rust, hit F1, and enter client.connect 108.74.19.235:28066. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://stats.battlegroundsrust.com/.
