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Dive report

Battlegrounds Testing

Online 108.74.19.235:28066 checked 9m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW16d ago 1 – running 0
Sat 19 Sep, 18:55 UTC28d ago 1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Battlegrounds Testing appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Battlegrounds Testing are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Battlegrounds Testing?

The server browser shows these tags for Battlegrounds Testing: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Battlegrounds Testing lag-free?

Average server fps for the last 48 hours was 109, and the lowest was 87. Buildings, deployables and all other world objects added up to as many as 68,530 entities. The top memory figure was 2,652 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Battlegrounds Testing in?

Battlegrounds Testing does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 108.74.19.235:28066.

Is Battlegrounds Testing up, and how often does it stay online?

Battlegrounds Testing is up and reachable at the moment. The uptime it gives puts the last restart at roughly 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Battlegrounds Testing?

Rust network protocol 2634 and build 167231 is what Battlegrounds Testing runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Battlegrounds Testing wipe?

Too few wipes are on record for Battlegrounds Testing to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 14 hours is how long ago this world came into being.

What can you expect on wipe day at Battlegrounds Testing?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 33 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Map and rules

Which rules and settings is Battlegrounds Testing running?

No gather rate appears in the name of Battlegrounds Testing. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Battlegrounds Testing?

The map on Battlegrounds Testing is procedural and size 3,500, generated by the game with seed 980990498. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Population

How many players are on Battlegrounds Testing?

Right now 0 players are on Battlegrounds Testing, which has 10 slots. Across the last seven days, the typical count has been 0 players.

Where does Battlegrounds Testing sit in the rankings?

For player hours in the last seven days, Battlegrounds Testing ranks #15,843, within the top 72% of ranked servers.

Join info

What's the process to join Battlegrounds Testing?

To join, open Rust, hit F1, and enter client.connect 108.74.19.235:28066. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://stats.battlegroundsrust.com/.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build The build number is 167231.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.