Rust Server
Offline 109.120.0.2:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Rust Server?
Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Rust Server?
No region comes from Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 109.120.0.2:28015.
What's the uptime like for Rust Server?
The server Rust Server is not reachable at the moment; the last sighting was 12 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust Server on?
Rust network protocol 2634 and build 167398 is what Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Rust Server wipe?
Too few wipes are on record for Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 3 days 18 hours.
Map and rules
What settings are in place on Rust Server?
Its name does not state a gather rate for Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on Rust Server?
Rust Server uses a game-generated procedural map.
Player count
How many players are on Rust Server?
The last sighting of Rust Server was 12 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. At 21:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's Rust Server's rank among Rust servers?
For player hours in the last seven days, Rust Server ranks #11,579, within the top 52% of ranked servers.
Getting in
What's the way to join Rust Server?
Open Rust and press F1, then type client.connect 109.120.0.2:28015. Alternatively, click Launch Rust on this page to join via Steam.