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Dive report

TEST

Offline 109.199.254.163:28015 checked 22h ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#8,344ranktop 38%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75114:0015:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:19 UTC5d ago – – running 0
Mon 12 Oct, 13:42 UTC6d ago – – – 1
Sun 11 Oct, 21:29 UTC6d ago – – – 0
Sat 10 Oct, 23:27 UTC7d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TEST?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of TEST?

TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 109.199.254.163:28015.

How reliable is TEST?

The server TEST is not reachable at the moment; the last sighting was 22 hours ago. In the last full 7 days, 18 of 168 hours were online, 11% uptime. 10 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for TEST?

Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does TEST wipe?

TEST wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 17 hours ago.

What can you expect on wipe day at TEST?

Recent wipes have averaged a busiest crowd of 1 players.

Map and rules

What settings and rules have been applied to TEST?

No gather rate appears in the name of TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.

What's the map on TEST?

A procedural map, generated by the game, is in play on TEST.

Player stats

Is TEST busy?

The last sighting of TEST was 22 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. At 15:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does TEST sit in the rankings?

Over the last seven days, TEST is #8,344 by player hours, among the top 38% of all ranked servers.

Join info

What's the way to join TEST?

To join, open Rust, hit F1, and enter client.connect 109.199.254.163:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.