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Dive report

Szuflandia

Online 109.230.243.159:10900 checked 11m ago

moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,769ranktop 71%
16d agolast wipeno schedule published
18d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02.557.51016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 3h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Szuflandia appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Szuflandia: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Szuflandia?

The server browser shows these tags for Szuflandia: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Szuflandia perform?

The last 48 hours saw an average of 10 server fps, never dropping below 10. Buildings, deployables and all other world objects added up to as many as 65,701 entities. Memory use peaked at 2,068 MB. Players experience lag when fps drops and entities climb.

What's the location of Szuflandia?

No region comes from Szuflandia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 109.230.243.159:10900.

What's the uptime like for Szuflandia?

Right now Szuflandia is online. According to its reported uptime, the last restart was about 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Szuflandia on?

On Windows, Szuflandia runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Szuflandia wipe?

The only wipe Szuflandia takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 21 hours ago.

What happens on wipe day at Szuflandia?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to Szuflandia?

The name of Szuflandia contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Szuflandia?

Szuflandia uses a procedural map of size 3,500 with seed 6738, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Szuflandia busy?

Out of 50 slots, 0 are filled on Szuflandia right now. Across the last seven days, the typical count has been 0 players.

Where does Szuflandia sit in the rankings?

For player hours in the last seven days, Szuflandia ranks #15,769, within the top 71% of ranked servers.

Join info

What's the process to join Szuflandia?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.230.243.159:10900.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.