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Dive report

UARK UA x2/Max 4/AntiOfflineRaid

Offline EU · pol 109.235.12.14:28015 checked 35d ago

2x weekly wipes moddedoxide
Drop in
0/ 80 players now 0% full
07-day averagepeak –
–rankscore 0
380d agolast wipeweekly schedule
4d 13hnext wipeFri 23 Oct, 00:25 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Next wipe Friday 23 October, 00:25 UTC, in 4d 13h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does UARK UA x2/Max 4/AntiOfflineRaid appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include UARK UA x2/Max 4/AntiOfflineRaid: 2x Rust servers, EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What's the meaning of the tags on UARK UA x2/Max 4/AntiOfflineRaid?

UARK UA x2/Max 4/AntiOfflineRaid's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp80 (Max players): There are 80 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2602 (Protocol): To join, your game has to be on protocol 2602; cs133284 (Build): It's on build 133284; ptrak (Networking): The network layer is RakNet, Rust's default; $rpol (Region code): Region: pol; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find UARK UA x2/Max 4/AntiOfflineRaid?

The EU tag puts UARK UA x2/Max 4/AntiOfflineRaid in Europe, and its region code comes out as pol. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 109.235.12.14:28015.

How reliable is UARK UA x2/Max 4/AntiOfflineRaid?

Right now UARK UA x2/Max 4/AntiOfflineRaid is offline, having last been seen 35 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is UARK UA x2/Max 4/AntiOfflineRaid on?

The version on UARK UA x2/Max 4/AntiOfflineRaid is Rust network protocol 2602 and build 133284, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does UARK UA x2/Max 4/AntiOfflineRaid wipe?

The next wipe for UARK UA x2/Max 4/AntiOfflineRaid is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Friday 23 October at 00:25 UTC. 380 days 10 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.

Map and rules

What settings and rules have been applied to UARK UA x2/Max 4/AntiOfflineRaid?

The name says it: UARK UA x2/Max 4/AntiOfflineRaid is a 2x gather server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on UARK UA x2/Max 4/AntiOfflineRaid?

UARK UA x2/Max 4/AntiOfflineRaid uses a game-generated procedural map.

Player count

What's the population like on UARK UA x2/Max 4/AntiOfflineRaid?

The last sighting of UARK UA x2/Max 4/AntiOfflineRaid was 35 days 5 hours ago; it is offline right now.

Join info

What's the process to join UARK UA x2/Max 4/AntiOfflineRaid?

To join, open Rust, hit F1, and enter client.connect 109.235.12.14:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp80,ptrak,$rpol,v2602,^w,EU,gmrust,cs133284,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp80
Max players There are 80 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2602
Protocol To join, your game has to be on protocol 2602.
cs133284
Build It's on build 133284.
ptrak
Networking The network layer is RakNet, Rust's default.
$rpol
Region code Region: pol.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.