Rust
Offline 109.245.130.9:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust?
Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Rust?
There is no published region for Rust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 109.245.130.9:28015.
What's the uptime like for Rust?
The server Rust is not reachable at the moment; the last sighting was 28 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is Rust on?
On Windows, Rust runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.
Wipe info
When does Rust wipe?
Too few wipes are on record for Rust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 42 days 2 hours.
Map and rules
What settings are in place on Rust?
No gather rate appears in the name of Rust. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on Rust?
A procedural map, generated by the game, is in play on Rust.
Player stats
What's the population like on Rust?
The last sighting of Rust was 28 days 17 hours ago; it is offline right now.
What position does Rust hold in the server rankings?
Over the last seven days, Rust is #15,405 by player hours, among the top – of all ranked servers.
Join info
What's the process to join Rust?
To join, open Rust, hit F1, and enter client.connect 109.245.130.9:28015. Or click Launch Rust on this page to open the game through Steam and connect.