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Dive report

Aperture_Game's testing server

Online 109.247.229.146:28015 checked 13m ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak 1
#14,125ranktop 64%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct23 Oct24 Oct25 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:44 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Aperture_Game's testing server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Aperture_Game's testing server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Aperture_Game's testing server?

gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Aperture_Game's testing server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Aperture_Game's testing server?

No region comes from Aperture_Game's testing server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 109.247.229.146:28015.

Is Aperture_Game's testing server up, and how often does it stay online?

Aperture_Game's testing server is live as of this check. In the last full 5 days, 120 of 120 hours were online, 100% uptime. 19 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Aperture_Game's testing server?

The version on Aperture_Game's testing server is Rust network protocol 2635 and build 168909, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does Aperture_Game's testing server wipe?

Aperture_Game's testing server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 19 hours ago.

What happens on wipe day at Aperture_Game's testing server?

The average peak across recent wipes is 1 players. 21 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Aperture_Game's testing server?

No gather rate appears in the name of Aperture_Game's testing server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Aperture_Game's testing server?

The map on Aperture_Game's testing server is procedural, made by the game.

Player stats

How many players are on Aperture_Game's testing server?

Out of 3 slots, 0 are filled on Aperture_Game's testing server right now. For the past week, players averaged 0 with a high of 1. At 15:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does Aperture_Game's testing server hold in the server rankings?

For player hours in the last seven days, Aperture_Game's testing server ranks #14,125, within the top 64% of ranked servers.

Join info

How do you get into Aperture_Game's testing server?

To join, open Rust, hit F1, and enter client.connect 109.247.229.146:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp3
Max players It holds 3 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168909
Build The build number is 168909.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.