football
Offline 109.252.110.184:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:53 UTC14h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 291/ 400
- 199/ 225
- 124/ 100
- 396/ 1000
- 37/ 700
Quick answers
Tags and listings
Where does football appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include football: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on football?
The server browser shows these tags for football: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find football?
No region comes from football. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 109.252.110.184:28015.
What's the uptime like for football?
The server football is not reachable at the moment; the last sighting was 2 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is football on?
The version on football is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does football wipe?
The wipes recorded for football are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 14 hours ago.
Map and rules
Which rules and settings is football running?
Its name does not state a gather rate for football. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on football?
football uses a game-generated procedural map.
Player count
Is football busy?
football was last seen 2 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
What's football's rank among Rust servers?
For player hours in the last seven days, football ranks #12,463, within the top 56% of ranked servers.
Join info
What's the process to join football?
Open Rust and press F1, then type client.connect 109.252.110.184:28015. Alternatively, click Launch Rust on this page to join via Steam.