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Dive report

Test

Offline 109.252.87.78:28015 checked 1h ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
42d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123413:0018:0023:0004:0009:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:06 UTC12h ago – – running 0
Fri 2 Oct, 07:28 UTC15d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Test?

Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2617 (Protocol): To join, your game has to be on protocol 2617; cs140244 (Build): It's on build 140244; ptrak (Networking): The network layer is RakNet, Rust's default; $reu2 (Region code): Region: eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Test?

No region is published by Test, and the region code is eu2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 109.252.87.78:28015.

What's the uptime like for Test?

Right now Test is offline, having last been seen 1 hours ago. In the last full 7 days, 11 of 168 hours were online, 7% uptime. Rust Going Deep has had it on record since 20 September 2026.

What is the Rust version for Test?

Rust network protocol 2617 and build 140244 is what Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Test wipe?

Too few wipes are on record for Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 5 hours is how long ago this world came into being.

What can you expect on wipe day at Test?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on Test?

Its name does not state a gather rate for Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server does not run Valve's anti-cheat, VAC.

What's the map on Test?

The map on Test is procedural, made by the game.

Population

What's the population like on Test?

Test was last seen 1 hours ago and is offline as you read this. The seven-day average for players here is 0.

What position does Test hold in the server rankings?

For player hours in the last seven days, Test ranks #15,841, within the top 72% of ranked servers.

Getting in

What's the way to join Test?

Open Rust and press F1, then type client.connect 109.252.87.78:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2617
Protocol To join, your game has to be on protocol 2617.
cs140244
Build It's on build 140244.
ptrak
Networking The network layer is RakNet, Rust's default.
$reu2
Region code Region: eu2.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.