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Dive report

PVP

Offline 109.254.18.13:28015 checked 9d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,874ranktop 72%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:57 UTC FW16d ago 1 – running 0
Mon 28 Sep, 18:39 UTC19d ago 1 held half 3.1 days 0
Sat 26 Sep, 20:04 UTC21d ago 3 – 1.9 days 0
Sun 20 Sep, 11:13 UTC27d ago 1 halved by day 1 6.4 days 0
Fri 18 Sep, 18:45 UTC29d ago 1 – 1.7 days 0
Thu 17 Sep, 20:24 UTC30d ago 1 – 0.9 days 0
Sun 13 Sep, 20:20 UTC34d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does PVP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PVP are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on PVP?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list PVP puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of PVP?

No region comes from PVP. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 109.254.18.13:28015.

What's the uptime like for PVP?

PVP is down at the moment; it was last up 9 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for PVP?

On Windows, PVP runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe schedule

When does PVP wipe?

No next wipe can be predicted for PVP, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 12 hours ago.

What can you expect on wipe day at PVP?

The average peak across recent wipes is 2 players. 1 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 1.

Rules and settings

What settings and rules have been applied to PVP?

No gather rate appears in the name of PVP. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on PVP?

The map on PVP is procedural and size 3,000, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player count

What's the population like on PVP?

PVP was last seen 9 days 11 hours ago and is offline as you read this.

What's PVP's rank among Rust servers?

For player hours in the last seven days, PVP ranks #15,874, within the top 72% of ranked servers.

Getting in

What's the process to join PVP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.254.18.13:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.