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Dive report

test plugins

Offline 111.227.65.108:28015 checked 30d ago

moddedoxide
Drop in
0/ 99 players now 0% full
07-day averagepeak –
#14,450rankno region published
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does test plugins appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test plugins: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on test plugins?

gmrust (Game mode): Survival, as standard Rust does it; mp99 (Max players): The slot count is 99; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^x (Unknown flag): Facepunch doesn't explain this flag anywhere — that is the tag list test plugins puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is test plugins in?

test plugins does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 111.227.65.108:28015.

What's the uptime like for test plugins?

The server test plugins is not reachable at the moment; the last sighting was 30 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is test plugins on?

On Windows, test plugins runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.

Wipe details

When does test plugins wipe?

The wipes recorded for test plugins are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 30 days 18 hours ago.

Map and rules

Which rules and settings is test plugins running?

Its name does not state a gather rate for test plugins. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.

Which map is active on test plugins?

A procedural map, generated by the game, is in play on test plugins.

Player count

Is test plugins busy?

test plugins was last seen 30 days 18 hours ago and is offline as you read this.

What's test plugins's rank among Rust servers?

For player hours in the last seven days, test plugins ranks #14,450, within the top – of ranked servers.

Getting in

What's the way to join test plugins?

Open Rust and press F1, then type client.connect 111.227.65.108:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp99,ptrak,$r?,v2633,gmrust,cs162929,^x,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp99
Max players The slot count is 99.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build This server runs build 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Other

^x
Unknown flag Facepunch doesn't explain this flag anywhere.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.