Skip to the content
Dive report

test plugins

Offline 111.227.65.108:28025 checked 30d ago

moddedoxide
Drop in
1/ 99 players now 1% full
07-day averagepeak –
#13,304rankno region published
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does test plugins appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test plugins: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on test plugins?

test plugins's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp99 (Max players): It holds 99 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^x (Unknown flag): Facepunch doesn't explain this flag anywhere. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find test plugins?

No region comes from test plugins. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 111.227.65.108:28025.

How reliable is test plugins?

Right now test plugins is offline, having last been seen 30 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for test plugins?

The version on test plugins is Rust network protocol 2633 and build 162929, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does test plugins wipe?

The wipes recorded for test plugins are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 30 days 23 hours is how long ago this world came into being.

Settings and map

What settings are in place on test plugins?

Its name does not state a gather rate for test plugins. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.

Which map is active on test plugins?

A procedural map, generated by the game, is in play on test plugins.

Player count

How many players are on test plugins?

The last sighting of test plugins was 30 days 22 hours ago; it is offline right now.

What's test plugins's rank among Rust servers?

For player hours in the last seven days, test plugins ranks #13,304, within the top – of ranked servers.

Getting in

What's the way to join test plugins?

To join, open Rust, hit F1, and enter client.connect 111.227.65.108:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp99,ptrak,$r?,v2633,gmrust,cs162929,^x,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp99
Max players It holds 99 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build It's on build 162929.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

^x
Unknown flag Facepunch doesn't explain this flag anywhere.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.