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Dive report

Dev_248_v2301

Online 111.228.22.153:28036 checked 13m ago

modded
Drop in
0/ ? players now
07-day averagepeak –
#15,861ranktop 72%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02.557.51004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:16 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Dev_248_v2301 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Dev_248_v2301 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.

What's the meaning of the tags on Dev_248_v2301?

gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; v2301 (Protocol): This server runs game protocol 2301, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings make changes, so it's listed as Modded; h17684147 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Dev_248_v2301 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on Dev_248_v2301?

Average server fps for the last 48 hours was 10, and the lowest was 10. Buildings, deployables and all other world objects added up to as many as 4,730 entities. The top memory figure was 1,288 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Dev_248_v2301?

Dev_248_v2301 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 111.228.22.153:28036.

How reliable is Dev_248_v2301?

Dev_248_v2301 is live as of this check. According to its reported uptime, the last restart was about 17 days 18 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Dev_248_v2301?

Rust network protocol 2301 is what Dev_248_v2301 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Dev_248_v2301 wipe?

Dev_248_v2301's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 29 days 18 hours ago.

What can you expect on wipe day at Dev_248_v2301?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Dev_248_v2301 running?

Its name does not state a gather rate for Dev_248_v2301. No group limit is published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. VAC is off: Valve's anti-cheat is not active.

What's the map on Dev_248_v2301?

Dev_248_v2301 uses a procedural map of size 3,000 with seed 1225, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: basic_j2.

Population

Is Dev_248_v2301 busy?

0 players are on Dev_248_v2301 as you read this. The seven-day average for players here is 0.

What position does Dev_248_v2301 hold in the server rankings?

Over the last seven days, Dev_248_v2301 is #15,861 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Dev_248_v2301?

To join, open Rust, hit F1, and enter client.connect 111.228.22.153:28036. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
v2301
Protocol This server runs game protocol 2301, so your game must match that version to join.
ptrak
Networking The network layer is RakNet, Rust's default.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded Plugins or settings make changes, so it's listed as Modded.

Other

h17684147
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.
stok
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.