Rust PVP
Offline 112.249.44.156:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 164/ 400
- 102/ 225
- 120/ 100
- 147/ 1000
- 6/ 700
Quick answers
Tags and search
Where does Rust PVP appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust PVP: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust PVP?
The server browser shows these tags for Rust PVP: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Rust PVP?
No region comes from Rust PVP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 112.249.44.156:28015.
How reliable is Rust PVP?
Rust PVP is down at the moment; it was last up 32 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.
What is the Rust version for Rust PVP?
On Windows, Rust PVP runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Rust PVP follow for wipes?
The wipes recorded for Rust PVP are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 43 days 8 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Rust PVP?
The name of Rust PVP contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust PVP?
A procedural map, generated by the game, is in play on Rust PVP.
Population
Is Rust PVP busy?
The last sighting of Rust PVP was 32 days 5 hours ago; it is offline right now.
What position does Rust PVP hold in the server rankings?
Over the last seven days, Rust PVP is #15,474 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join Rust PVP?
To join, open Rust, hit F1, and enter client.connect 112.249.44.156:28015. Or click Launch Rust on this page to open the game through Steam and connect.