Rust
Offline 112.46.214.237:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 989/ 100
- 91/ 400
- 95/ 245
- 129/ 100
- 209/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Rust?
Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Rust in?
There is no published region for Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 112.46.214.237:28015.
What's the uptime like for Rust?
The server Rust is not reachable at the moment; the last sighting was 29 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust?
On Windows, Rust runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Rust wipe?
Rust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 29 days 19 hours ago.
Rules and settings
What settings and rules have been applied to Rust?
The name of Rust contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust?
The map on Rust is procedural, made by the game.
Player stats
How many players are on Rust?
Rust was last seen 29 days 15 hours ago and is offline as you read this.
What's Rust's rank among Rust servers?
Over the last seven days, Rust is #13,277 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Rust?
To join, open Rust, hit F1, and enter client.connect 112.46.214.237:28015. Or click Launch Rust on this page to open the game through Steam and connect.