test008
Offline 113.250.140.207:28715 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 239/ 2000
- 432/ 2000
- 87/ 200
- 111/ 250
- 70/ 200
- 13/ 200
Quick answers
Tags and listings
Where does test008 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test008 are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on test008?
The server browser shows these tags for test008: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $rEA (Region code): EA is this server's region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find test008?
test008 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 113.250.140.207:28715.
How reliable is test008?
Right now test008 is offline, having last been seen 18 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for test008?
On Windows, test008 runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe details
When does test008 wipe?
The wipes recorded for test008 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 18 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to test008?
The name of test008 contains no gather rate. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on test008?
The map on test008 is procedural, made by the game.
Player count
How many players are on test008?
Right now test008 is offline, with its last appearance 18 days 20 hours ago.
Where does test008 sit in the rankings?
Over the last seven days, test008 is #14,469 by player hours, among the top 61% of all ranked servers.
How to join
What's the way to join test008?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 113.250.140.207:28715.