test01
Offline EA 113.78.7.135:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 12d 0h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does test01 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test01 are: Rust community servers, going deep. You can find it on the server list by these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
The server browser shows these tags for test01: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): The build number is 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find test01?
The EA tag marks test01 as being in Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 113.78.7.135:28015.
Is test01 up, and how often does it stay online?
The server test01 is not reachable at the moment; the last sighting was 9 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 8 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for test01?
Rust network protocol 2634 and build 167231 is what test01 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does test01 wipe?
The next wipe on test01 is calculated from biweekly: 14 days after its last wipe. Expect the next wipe on Friday 30 October at 05:49 UTC. This world has been running since 15 days 23 hours ago. Its tags list a wipe schedule for every two weeks.
Rules and settings
What settings and rules have been applied to test01?
Its name does not state a gather rate for test01. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on test01?
The map on test01 is procedural, made by the game.
Player stats
How many players are on test01?
test01 was last seen 9 days 18 hours ago and is offline as you read this.
What position does test01 hold in the server rankings?
Over the last seven days test01 sits at #13,672 on player hours, which is #469 in Asia and inside the top 62% of all ranked servers.
How to join
What's the way to join test01?
Open Rust and press F1, then type client.connect 113.78.7.135:28015. Alternatively, click Launch Rust on this page to join via Steam.