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Dive report

Daedalus Local Verification

Offline 114.177.122.3:28215 checked 19d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,966ranktop 71%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Daedalus Local Verification appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Daedalus Local Verification: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Daedalus Local Verification?

Daedalus Local Verification's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Daedalus Local Verification?

No region comes from Daedalus Local Verification. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 114.177.122.3:28215.

What's the uptime like for Daedalus Local Verification?

Daedalus Local Verification is down at the moment; it was last up 19 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 28 September 2026.

What Rust version is Daedalus Local Verification on?

On Windows, Daedalus Local Verification runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Daedalus Local Verification wipe?

The wipes recorded for Daedalus Local Verification are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 22 days 1 hours.

Settings and map

Which rules and settings is Daedalus Local Verification running?

The name of Daedalus Local Verification contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on Daedalus Local Verification?

Daedalus Local Verification uses a game-generated procedural map.

Player stats

How many players are on Daedalus Local Verification?

The last sighting of Daedalus Local Verification was 19 days 16 hours ago; it is offline right now.

Where does Daedalus Local Verification sit in the rankings?

Over the last seven days, Daedalus Local Verification is #16,966 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join Daedalus Local Verification?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 114.177.122.3:28215.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.