Skip to the content
Dive report

Pinny Test

Offline 114.44.16.132:28015 checked 7d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#13,311ranktop 60%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Pinny Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Pinny Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Pinny Test?

Pinny Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Pinny Test in?

No region comes from Pinny Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 114.44.16.132:28015.

Is Pinny Test up, and how often does it stay online?

Pinny Test is down at the moment; it was last up 7 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.

What is the Rust version for Pinny Test?

Rust network protocol 2634 and build 166652 is what Pinny Test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Pinny Test wipe?

Pinny Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 8 hours ago.

Map and rules

What settings and rules have been applied to Pinny Test?

No gather rate appears in the name of Pinny Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Pinny Test?

A game-generated procedural map of size 5,000 with seed 2128749943 is in play on Pinny Test. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is Pinny Test busy?

The last sighting of Pinny Test was 7 days 21 hours ago; it is offline right now.

What position does Pinny Test hold in the server rankings?

Over the last seven days, Pinny Test is #13,311 by player hours, among the top 60% of all ranked servers.

How to join

What's the way to join Pinny Test?

To join, open Rust, hit F1, and enter client.connect 114.44.16.132:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.