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Dive report

Pinny Test

Offline 114.44.58.53:28015 checked 16d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#11,916ranktop 50%
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Pinny Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Pinny Test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Pinny Test?

The server browser shows these tags for Pinny Test: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Pinny Test in?

No region comes from Pinny Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 114.44.58.53:28015.

What's the uptime like for Pinny Test?

The server Pinny Test is not reachable at the moment; the last sighting was 16 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.

What is the Rust version for Pinny Test?

On Windows, Pinny Test runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Pinny Test wipe?

Pinny Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 16 hours.

Map and rules

Which rules and settings is Pinny Test running?

No gather rate appears in the name of Pinny Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Pinny Test?

The map on Pinny Test is procedural and size 5,000, generated by the game with seed 1539038390. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Pinny Test?

Right now Pinny Test is offline, with its last appearance 16 days 13 hours ago.

What's Pinny Test's rank among Rust servers?

For player hours in the last seven days, Pinny Test ranks #11,916, within the top 50% of ranked servers.

Join info

What's the process to join Pinny Test?

Open Rust and press F1, then type client.connect 114.44.58.53:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs162929
Build It's on build 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.