Local Aim Practice
Offline 115.70.101.206:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 100
- 5/ 100
- 2/ 10
- 9/ 100
- 0/ 100
- 3/ 50
Quick answers
Tags and search
Where does Local Aim Practice appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Aim Practice: Rust aim training servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Aim Practice?
The server browser shows these tags for Local Aim Practice: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Local Aim Practice in?
No region comes from Local Aim Practice. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 115.70.101.206:28015.
How reliable is Local Aim Practice?
Right now Local Aim Practice is offline, having last been seen 12 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local Aim Practice on?
Rust network protocol 2633 and build 165217 is what Local Aim Practice runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Local Aim Practice wipe?
Too few wipes are on record for Local Aim Practice to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 23 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Local Aim Practice running?
No gather rate appears in the name of Local Aim Practice. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Local Aim Practice?
Local Aim Practice uses a game-generated procedural map.
Population
Is Local Aim Practice busy?
Local Aim Practice was last seen 12 days 10 hours ago and is offline as you read this.
Where does Local Aim Practice sit in the rankings?
Over the last seven days, Local Aim Practice is #15,953 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Local Aim Practice?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 115.70.101.206:28015.