Creative / Build
Offline 115.70.211.53:28035 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 03:40 UTC30d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 2/ 101
- 1/ 25
- 192/ 999
- 114/ 999
- 16/ 150
- 17/ 100
Quick answers
Tags and search
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
Creative / Build's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Creative / Build?
Creative / Build does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 115.70.211.53:28035.
Is Creative / Build up, and how often does it stay online?
Right now Creative / Build is offline, having last been seen 30 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 14 September 2026 is when Rust Going Deep first saw it.
What Rust version is Creative / Build on?
The version on Creative / Build is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Creative / Build wipe?
Too few wipes are on record for Creative / Build to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 days 17 hours.
What happens on wipe day at Creative / Build?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is Creative / Build running?
The name of Creative / Build contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on Creative / Build?
Right now Creative / Build is offline, with its last appearance 30 days 16 hours ago.
What position does Creative / Build hold in the server rankings?
Over the last seven days, Creative / Build is #13,361 by player hours, among the top – of all ranked servers.
Join info
What's the process to join Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 115.70.211.53:28035.