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Dive report

RustFGpve

Online 116.116.195.57:28225 checked 10m ago

moddedoxidepve
Drop in
1/ 128 players now 1% full
17-day averagepeak 2
#7,167ranktop 32%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5222:0000:0002:0005:0007:0009:00

Hourly average and peak, UTC.

Server performance

010020030040022:0000:0002:0005:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustFGpve appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustFGpve: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustFGpve?

The server browser shows these tags for RustFGpve: gmrust (Game mode): This is the standard Rust survival experience; mp128 (Max players): The slot count is 128; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is RustFGpve lag-free?

The last 48 hours saw an average of 164 server fps, never dropping below 99. The entity count reached a high of 92,556, covering buildings, deployables and everything else. Memory use peaked at 2,819 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of RustFGpve?

No region comes from RustFGpve. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 116.116.195.57:28225.

Is RustFGpve up, and how often does it stay online?

RustFGpve is live as of this check. Its reported uptime shows a restart about 11 hours ago. Over the past full 2 days it stayed up for 2 of 48 hours, or 4%. The first sighting by Rust Going Deep was on 15 October 2026.

What is the Rust version for RustFGpve?

The version on RustFGpve is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does RustFGpve follow for wipes?

RustFGpve's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 21 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to RustFGpve?

Its name does not state a gather rate for RustFGpve. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on RustFGpve?

The map on RustFGpve is procedural and size 4,000, generated by the game with seed 20260829. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on RustFGpve?

RustFGpve is holding 1 players on its 128 slots at the moment. For the past week, players averaged 1 with a high of 2. The busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.

What's RustFGpve's rank among Rust servers?

For player hours in the last seven days, RustFGpve ranks #7,167, within the top 32% of ranked servers.

Join info

What's the way to join RustFGpve?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.116.195.57:28225.

What each one means

Server tags

Published as mp128,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp128
Max players The slot count is 128.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.