RustFGpve
Offline 116.116.199.223:28225 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 160/ 2000
- 219/ 2000
- 54/ 200
- 57/ 250
- 43/ 200
- 55/ 200
Quick answers
Tags and listings
Where does RustFGpve appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustFGpve are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RustFGpve?
The server browser shows these tags for RustFGpve: gmrust (Game mode): Survival, as standard Rust does it; mp128 (Max players): There are 128 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is RustFGpve in?
No region comes from RustFGpve. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 116.116.199.223:28225.
Is RustFGpve up, and how often does it stay online?
Right now RustFGpve is offline, having last been seen 33 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustFGpve on?
On Windows, RustFGpve runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does RustFGpve follow for wipes?
RustFGpve's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 35 days 18 hours.
Settings and map
What settings are in place on RustFGpve?
The name of RustFGpve contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustFGpve?
A procedural map, generated by the game, is in play on RustFGpve.
Player stats
Is RustFGpve busy?
RustFGpve was last seen 33 days 16 hours ago and is offline as you read this.
What's RustFGpve's rank among Rust servers?
For player hours in the last seven days, RustFGpve ranks #15,025, within the top – of ranked servers.
Join info
How do you get into RustFGpve?
Open Rust and press F1, then type client.connect 116.116.199.223:28225. Alternatively, click Launch Rust on this page to join via Steam.