Island Chronicles: Devserver
Offline 116.202.235.53:50002 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 43/ 245
- 124/ 100
- 111/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does Island Chronicles: Devserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Island Chronicles: Devserver are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Island Chronicles: Devserver?
gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Island Chronicles: Devserver puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Island Chronicles: Devserver in?
No region comes from Island Chronicles: Devserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 116.202.235.53:50002.
Is Island Chronicles: Devserver up, and how often does it stay online?
The server Island Chronicles: Devserver is not reachable at the moment; the last sighting was 10 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 4 October 2026.
What is the Rust version for Island Chronicles: Devserver?
Rust network protocol 2634 and build 166652 is what Island Chronicles: Devserver runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Island Chronicles: Devserver follow for wipes?
The wipes recorded for Island Chronicles: Devserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 16 hours.
Rules and settings
What settings and rules have been applied to Island Chronicles: Devserver?
The name of Island Chronicles: Devserver contains no gather rate. The group limit is 10 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on Island Chronicles: Devserver?
A game-generated procedural map of size 1,000 with seed 1107645345 is in play on Island Chronicles: Devserver. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
Is Island Chronicles: Devserver busy?
Island Chronicles: Devserver was last seen 10 days 17 hours ago and is offline as you read this.
Where does Island Chronicles: Devserver sit in the rankings?
For player hours in the last seven days, Island Chronicles: Devserver ranks #13,751, within the top 62% of ranked servers.
Join info
What's the way to join Island Chronicles: Devserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.202.235.53:50002.