rustcam-local-private
Online 116.255.34.24:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does rustcam-local-private appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry rustcam-local-private are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on rustcam-local-private?
gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list rustcam-local-private puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find rustcam-local-private?
There is no published region for rustcam-local-private. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 116.255.34.24:28015.
How reliable is rustcam-local-private?
rustcam-local-private is live as of this check. The first sighting by Rust Going Deep was on 22 October 2026.
What is the Rust version for rustcam-local-private?
The version on rustcam-local-private is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does rustcam-local-private wipe?
rustcam-local-private's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 1 hours ago.
Map and rules
What settings and rules have been applied to rustcam-local-private?
Its name does not state a gather rate for rustcam-local-private. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on rustcam-local-private?
A procedural map, generated by the game, is in play on rustcam-local-private.
Player stats
How many players are on rustcam-local-private?
Out of 4 slots, 0 are filled on rustcam-local-private right now. At 06:00 UTC in the last 48 hours, the average reached its highest: 0 players.
Getting in
What's the way to join rustcam-local-private?
To join, open Rust, hit F1, and enter client.connect 116.255.34.24:28015. Or click Launch Rust on this page to open the game through Steam and connect.