[TEST] The Test Server
Offline 116.89.111.196:28315 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC13d ago | 0 | – | running | 0 |
| Thu 17 Sep, 15:15 UTC30d ago | 1 | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 192/ 400
- 124/ 225
- 121/ 100
- 186/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does [TEST] The Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [TEST] The Test Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on [TEST] The Test Server?
The server browser shows these tags for [TEST] The Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find [TEST] The Test Server?
There is no published region for [TEST] The Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 116.89.111.196:28315.
What's the uptime like for [TEST] The Test Server?
[TEST] The Test Server is down at the moment; it was last up 2 days 7 hours ago. Over the past full 7 days it stayed up for 8 of 168 hours, or 5%. 16 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [TEST] The Test Server?
The version on [TEST] The Test Server is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does [TEST] The Test Server follow for wipes?
The wipes recorded for [TEST] The Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 15 hours is how long ago this world came into being.
What can you expect on wipe day at [TEST] The Test Server?
Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1, then dipped below half.
Settings and map
Which rules and settings is [TEST] The Test Server running?
Its name does not state a gather rate for [TEST] The Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on [TEST] The Test Server?
A game-generated procedural map of size 3,700 with seed 1845678248 is in play on [TEST] The Test Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on [TEST] The Test Server?
The last sighting of [TEST] The Test Server was 2 days 7 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does [TEST] The Test Server sit in the rankings?
Over the last seven days, [TEST] The Test Server is #15,849 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into [TEST] The Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.89.111.196:28315.