sran' inc. | sran
Offline 118.174.182.46:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does sran' inc. | sran appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include sran' inc. | sran: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on sran' inc. | sran?
sran' inc. | sran's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of sran' inc. | sran?
sran' inc. | sran does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 118.174.182.46:28015.
How reliable is sran' inc. | sran?
sran' inc. | sran is down at the moment; it was last up 34 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is sran' inc. | sran on?
On Windows, sran' inc. | sran runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does sran' inc. | sran follow for wipes?
sran' inc. | sran's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 44 days 9 hours.
Map and rules
Which rules and settings is sran' inc. | sran running?
The name of sran' inc. | sran contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Player count
What's the population like on sran' inc. | sran?
Right now sran' inc. | sran is offline, with its last appearance 34 days 1 hours ago.
What position does sran' inc. | sran hold in the server rankings?
Over the last seven days, sran' inc. | sran is #15,071 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join sran' inc. | sran?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 118.174.182.46:28015.